What is Machine Learning

 What is Machine Learning

        Machine Learning

        enables a Machine to Automatically learn from Data,

        improve performance from an Experience and

        predict things without explicitly programmed.”






        In Simple Words, when we fed the Training Data to Machine Learning Algorithm,

ü  this algorithm will produce a mathematical model and
ü  with the help of the mathematical model,
ü  the machine will make a prediction and

ü  take a decision without being explicitly programmed.


·      
Also, during training data,

o   the more machine will work with it

o   the more it will get experience and

o   the more efficient result is produced.

Example:  

In Driverless Car, the training data is fed to an Algorithm like  

ü  how to Drive a Car on Highway, Busy and Narrow Street with factors like

·       speed limit,

·       parking,

·       stop at signals etc.

After that, a Logical and Mathematical model is created on the basis of that and after that, the car will work according to the logical model.

Also, the more data, the data is fed the more efficient output is produced.


Definition: A computer program is said to

ü  learn from experience E with respect to some class of tasks T and performance measure P, if its performance at tasks in T, as measured by P, improves with experience E.

 

To have a well-defined learning problem, three features needs to be identified:

  1. The class of tasks
  2. The measure of performance to be improved
  3. The source of experience

Simple learning process

        For any learning system, we must be knowing the three elements — 

ü  T (Task)

ü  P (Performance Measure),

ü  E (Training Experience).

        At a high level,

the process of learning system looks like below fig.




The learning process starts with

ü  task T,

ü  performance measure P and

ü  training experience E and

ü  objective are to find an unknown target function.

 

The target function is

ü  an exact knowledge to be learned from the training experience and

ü  its unknown.

 

For example, in a case of credit approval,

        the learning system will have

ü  customer application records as experience and

ü  task would be to classify whether the given customer application is eligible for a loan.

So in this case,

ü     the training examples can be represented as   


ü  where

        x represents customer application details and

        y represents the status of credit approval.


        With these details, what is that exact knowledge to be learned from the training experience?

        So the target function to be learned in the credit approval learning system is a mapping function f:x →y.

        This function represents the exact knowledge defining the relationship between input variable x and output variable y.

        The learning algorithms try to guess a “hypothesis’’ function h(X) that approximates the unknown f(.).

         A hypothesis is a function that best describes the target and Hypothesis set or space H(.) is the collection of all the possible legal hypothesis.

        This is the set from which the machine learning algorithm would determine the best possible (only one) which would best describe the target function or the outputs. 

        The goal of the learning process is to find the final hypothesis that best approximates the unknown target function.

Examples

i. Checkers game: A computer program that learns to play checkers might improve its performance as measured by its ability to win at the class of tasks involving playing checkers games, through experience obtained by playing games against itself.

            A checkers learning problem:

  • Task T: playing checkers
  • Performance measure P: percent of games won against opponents
  • Training experience E: playing practice games against itself

ii.  A handwriting recognition learning problem:

  • Task T: recognizing and classifying handwritten words within images
  • Performance measure P: percent of words correctly classified
  • Training   experience E: a database of handwritten      words with                  given classifications




iii.  A robot driving learning problem:

·       Task T: driving on public four-lane highways using vision sensors

·       Performance measure P: average distance travelled before an error (as judged by human overseer)

·       Training experience E: a sequence of images and steering commands recorded while observing a human driver



YouTube Link: https://www.youtube.com/watch?v=D9PrmxQPKS0&t=80s






Source: Hands-On Machine Learning with Scikit-Learn, Keras, and TensorFlow by Aurélien Géron



Comments